Date of Award
12-18-2013
Degree Type
Thesis
Degree Name
Master of Arts (MA)
Department
Communication
First Advisor
Ted Friedman
Second Advisor
Greg Smith
Third Advisor
Ethan Tussey
Abstract
A growing force in the culture of digital games fandom, e-sports represents the profes-sionalization of digital games play. This thesis examines League of Legends, a prominent game in e-sports, to understand the relationship between e-sports and the ideology of neoliberal economics. Using Clifford Geertz’s descriptions of sentimental education as a model, the author argues that League of Legends and other e-sports texts create an environment where neoliberal economic values can be practiced and explored in a meaningful space. The game as text, the culture of e-sports fandom, and the e-sports broadcasting industry are all examined to reveal the ways that e-sports fosters a space to both practice neoliberal values and potentially question them through the conflicting values of Web culture. Understanding the ways e-sports texts and e-sports culture explore ideological values allows for the potential to create more recursive e-sports texts that question this ideology in the future.
DOI
https://doi.org/10.57709/4864722
Recommended Citation
Hinnant, Neal C., "Practicing Work, Perfecting Play: League of Legends and the Sentimental Education of E-Sports." Thesis, Georgia State University, 2013.
doi: https://doi.org/10.57709/4864722