Animating Social Pathology: Ontology, Aesthetics, and Cartoon Alienation
Boehm, Wolfgang
Citations
Abstract
This thesis grounds an unstable ontology in animation’s industrial history and its plasmatic aesthetics, in-so-doing I find animation to be a site of rendering visible a particular confrontation with an inability to properly rationalize, ossify, or otherwise delimit traditionally held boundaries of motility. Because of this inability, animation is privileged as a form to rethink our interactions with media technology, leading to utopian thought and bizarre, pathological behavior. I follow the ontological trend through animation studies, using Pixar’s WALL-E as a guide. I explore animation as an afterimage of social pathology, which stands in contrast to the more ludic thought of a figure such as Sergei Eisenstein, using Black Mirror’s “The Waldo Moment.” I look to two Cartoon Network shows as examples of potential alternatives to both the utopian and pathological of the preceding chapters.