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We have developed a software toolkit, AnimatLab, which allows researchers to build and test virtual organisms. We used this software to build a virtual locust, and then asked how the semi-lunar process is utilized during jumping, and how manipulation or removal of the virtual SLP influences jump dynamics.


This article was originally published in BMC Neuroscience. It is posted here with the permission of the authors.

Copyright © 2007 Cofer et al; licensee BioMed Central Ltd. This is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.

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Creative Commons Attribution 3.0 License
This work is licensed under a Creative Commons Attribution 3.0 License.