Author ORCID Identifier
Shay Yao: https://orcid.org/0000-0003-2664-7462
David Ewoldsen: https://orcid.org/0000-0003-1603-8276
Morgan Ellithorpe: https://orcid.org/0000-0002-0317-9267
Brandon Van Der Heide: https://orcid.org/0000-0003-0068-4919
Nancy Rhodes: https://orcid.org/0000-00022539-9682
Document Type
Article
Publication Date
6-1-2022
Abstract
The present study utilized two theories (the common ingroup identity model; expectation states theory) to examine male players’ intention to play video games with a female player. Consistent with the common ingroup identity model, male participants who were exposed to a pseudo Xbox profile presenting a woman as a stereotypical gamer showed stronger identification with the gamer category compared to those who saw a profile presenting her as a stereotypical female player. These male participants in turn showed stronger intention to play video games with the woman in the Xbox profile. Results also supported expectation states theory, suggesting that viewing the profile which represents a woman as a stereotypical gamer was related to men’s stronger intention to play a competitive rather than a casual video game with her. These results shed light on the positive influence of presenting female video game players with counterstereotypical traits to reduce discrimination against women in gaming.
DOI
https://doi.org/https://doi.org/10.1016/j.chb.2022.107217
Recommended Citation
Yao, S. X., Ewoldsen, D. R., Ellithorpe, M. E., Van Der Heide, B., & Rhodes, N. (2022, 2022/06/01/). Gamer Girl vs. Girl Gamer: Stereotypical Gamer Traits Increase Men's Play Intention. Computers in Human Behavior, 131, 107217. https://doi.org/https://doi.org/10.1016/j.chb.2022.107217
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-No Derivative Works 4.0 International License.
Comments
This is a pre-copyedited, author-produced version of an article accepted for publication at Computers in Human Behavior. The accepted manuscript is the final draft author manuscript, as accepted for publication, including modifications based on referees’ suggestions, before it has undergone copyediting, typesetting, and proof correction. This is sometimes referred to as the post-print version. The version of record:
Yao, S. X., Ewoldsen, D. R., Ellithorpe, M. E., Van Der Heide, B., & Rhodes, N. (2022, 2022/06/01/). Gamer Girl vs. Girl Gamer: Stereotypical Gamer Traits Increase Men's Play Intention. Computers in Human Behavior, 131, 107217. https://doi.org/https://doi.org/10.1016/j.chb.2022.107217